AI Insights · Timothy · July 2022
Top 5 Puzzle Games in South Africa Q2 2022 Performance
Discover the performance trends of the top 5 puzzle games in South Africa for Q2 2022, including their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 puzzle games on the unified platform in South Africa showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
June’s Journey: Hidden Objects from Wooga saw a notable increase in weekly downloads, peaking at 4.4K in mid-May before gradually declining to 2.8K by the end of June. The weekly revenue for the game showed fluctuations, with a peak of approximately $10K in early April and a dip to about $5.2K in late May. Active users saw a steady increase from 8.8K at the end of March to around 12.6K in mid-June, before slightly declining to 11.8K by the end of June.
Angry Birds 2 by Rovio Entertainment experienced a decline in weekly downloads from 3K at the end of March to 1.5K by the end of May, followed by a rebound to 2.1K at the end of June. The game’s weekly revenue showed a peak of $3.5K in early May, with a lowest point of $2.1K in late May. Active users fluctuated between 20K and 23.6K throughout the quarter.
Elevate - Brain Training Games from Elevate, Inc. saw a significant increase in weekly downloads, reaching a peak of 1.2K in late May before stabilizing around 400 by the end of June. The weekly revenue for Elevate showed a peak of $2.4K in mid-April, with a subsequent decline to about $1.4K by mid-June. Active users peaked at 5.1K in late May before declining to around 3.2K by the end of June.
Bubble Witch 3 Saga by King had its highest weekly downloads of 2.6K in early May, with a decline to 1.2K by early June and a slight recovery to 1.5K by the end of the quarter. The game's weekly revenue showed a peak of $2.1K at the end of March, with a gradual decline to around $1.2K by the end of June. Active users peaked at 16.4K in mid-May and stabilized around 13.4K by the end of June.
Manor Matters from Playrix experienced fluctuations in weekly downloads, peaking at 556 in early May and stabilizing around 400 by the end of June. The game’s weekly revenue remained relatively steady, peaking at $1.9K in early June. Active users saw a slight decline from 18.4K at the end of March to 16.8K by the end of June.
For more detailed insights and trends, visit Sensor Tower.